Fixed build with APP_DEBUG.
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@@ -63,7 +63,7 @@ public:
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void connect();
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void connect(const Pool &pool);
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void deleteLater();
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void setUrl(const Pool &pool);
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void setPool(const Pool &pool);
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void tick(uint64_t now);
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inline bool isReady() const { return m_state == ConnectedState && m_failures == 0; }
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