ConsoleCommands: read from stdin using libuv
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@@ -17,7 +17,7 @@
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#pragma once
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#include <thread>
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#include "uv_util.h"
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namespace p2pool {
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@@ -31,10 +31,26 @@ public:
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private:
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p2pool* m_pool;
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std::thread* m_worker;
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static bool stopped;
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void run();
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uv_loop_t m_loop;
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uv_async_t m_shutdownAsync;
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uv_tty_t m_tty;
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uv_thread_t m_loopThread;
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char m_readBuf[64];
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bool m_readBufInUse;
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static void loop(void* data);
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static void on_shutdown(uv_async_t* async)
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{
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ConsoleCommands* pThis = reinterpret_cast<ConsoleCommands*>(async->data);
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uv_close(reinterpret_cast<uv_handle_t*>(&pThis->m_shutdownAsync), nullptr);
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uv_close(reinterpret_cast<uv_handle_t*>(&pThis->m_tty), nullptr);
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}
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static void allocCallback(uv_handle_t* handle, size_t suggested_size, uv_buf_t* buf);
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static void stdinReadCallback(uv_stream_t* stream, ssize_t nread, const uv_buf_t* buf);
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};
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} // namespace p2pool
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