SideChain: mutex locks refactoring
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@@ -43,21 +43,21 @@ public:
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SideChain(p2pool* pool, NetworkType type, const char* pool_name = nullptr);
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~SideChain();
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void fill_sidechain_data(PoolBlock& block, Wallet* w, const hash& txkeySec, std::vector<MinerShare>& shares);
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void fill_sidechain_data(PoolBlock& block, Wallet* w, const hash& txkeySec, std::vector<MinerShare>& shares) const;
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bool block_seen(const PoolBlock& block);
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void unsee_block(const PoolBlock& block);
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bool add_external_block(PoolBlock& block, std::vector<hash>& missing_blocks);
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void add_block(const PoolBlock& block);
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void get_missing_blocks(std::vector<hash>& missing_blocks);
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void get_missing_blocks(std::vector<hash>& missing_blocks) const;
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PoolBlock* find_block(const hash& id);
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PoolBlock* find_block(const hash& id) const;
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void watch_mainchain_block(const ChainMain& data, const hash& possible_id);
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bool get_block_blob(const hash& id, std::vector<uint8_t>& blob);
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bool get_outputs_blob(PoolBlock* block, uint64_t total_reward, std::vector<uint8_t>& blob);
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bool get_block_blob(const hash& id, std::vector<uint8_t>& blob) const;
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bool get_outputs_blob(PoolBlock* block, uint64_t total_reward, std::vector<uint8_t>& blob) const;
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void print_status();
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void print_status() const;
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// Consensus ID can be used to spawn independent P2Pools with their own sidechains
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// It's never sent over the network to avoid revealing it to the possible man in the middle
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@@ -88,7 +88,7 @@ private:
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void verify_loop(PoolBlock* block);
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void verify(PoolBlock* block);
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void update_chain_tip(PoolBlock* block);
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PoolBlock* get_parent(const PoolBlock* block);
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PoolBlock* get_parent(const PoolBlock* block) const;
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// Checks if "candidate" has longer (higher difficulty) chain than "block"
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bool is_longer_chain(const PoolBlock* block, const PoolBlock* candidate, bool& is_alternative);
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@@ -98,13 +98,13 @@ private:
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bool load_config(const std::string& filename);
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bool check_config();
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mutable uv_mutex_t m_sidechainLock;
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mutable uv_rwlock_t m_sidechainLock;
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std::atomic<PoolBlock*> m_chainTip;
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std::map<uint64_t, std::vector<PoolBlock*>> m_blocksByHeight;
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unordered_map<hash, PoolBlock*> m_blocksById;
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uv_mutex_t m_seenWalletsLock;
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unordered_map<hash, uint64_t> m_seenWallets;
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std::vector<MinerShare> m_tmpShares;
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std::vector<uint64_t> m_tmpRewards;
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uv_mutex_t m_seenBlocksLock;
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unordered_set<hash> m_seenBlocks;
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